“You’re not going to die, not yet.”

This is your first taste of the world in Legrand Legacy - Tale of the Fatebounds, developed by SEMISOFT.  Here, you play as a young slave, Finn, who is taken on the adventure of a lifetime, joined by other colorful characters in a quest that lets him find out more about his friends, but also himself.

The game is a classically styled JRPG which has attempted to be Kickstarted before, but unfortunately didn’t meet its mark, and now it is giving crowdfunding another try. The new campaign includes a demo for the game that lets the potential backer and player get a feel for what the controls, story and environment will be like, even in this pre-alpha state.

I sat down with the SEMISOFT developers and asked them a few questions about their epic quest into the kingdom of Legrand as well as what mysteries may lie ahead.

GameSkinny (Angelina Bonilla):Where did the idea of Legrand Legacy come from? What sort of media inspired you to make a game like this?

GS: It’s been shown in all of the press material that Legrand Legacy has a variety of races with differing looks and abilities, do we get to learn the complex history of all of these races?

GS: About how long do you think Legrand Legacy will be when you’ve completed it? 

GS: Is there going to be side quests strewn throughout the story in addition to the main storyline, or will it be a strict, linear storyline, going from one point to another? If there’s going to be side quests, what sort of side quests will they be?

 

GS: This is the second time you’ve come to Kickstarter after the first attempt at gaining funding failed. What is different about your campaign this time around?

GS: What makes Legrand Legacy different from all of the other RPGs out there and why should people give your title a look as opposed to others that are in early access or in development right now? What makes you stand out? What makes your title stand out from the games you took inspiration from?

GS:  Will there be full voice acting when the game eventually comes out and if so, how many languages will it be available in?

GS: In terms of combat, is there anything that the demo didn’t show us about the combat that will be revealed later in the game? Will it just be completely turn based with the party or will there be any wide scale battles with armies or vehicles?

GS: The city we start out with in the Demo is city where slaving and gladiator fights are part of the cities economy and culture. Does Finn ever revisit this place in the future and learn more about it from the other party members? Or do we find out more about it through the bits of info we are given and while we are searching in other places? 

 

GS: Are you planning on making Legrand Legacy a franchise of games or is this gaming going to stand entirely on its own in the story department?

GS:  If you had to compare the kingdoms of Fandor and Altea to real life Monarchies from the past or present, what would you compare them to?

A big thank you to SEMISOFT’s Henry “Uwil” William Winata for taking time to answer my questions. Check out their Website,  Kickstarter, Game Jolt,  Steam, Twitter and Facebook for more information about Legrand Legacy. Keep an eye on SEMISOFT because from that demo alone, it looks like we’ll be seeing big things from them in the future.